Play Street Fighter 2: The World Warrior on
NetEnt announced their intention to release a slot based on the all-time arcade classic, Streetfighter 2: The World Warrior slot at ICE London back in February to much excitement. Well, the time has finally come for the Swedish giant to release this long-awaited adaptation, and we’re pleased to say that it doesn’t disappoint. Choose your character and battle your way to the boss of bosses in this fabulously well-crafted homage to Capcom’s era-defining arcade game.
First, let’s get a few of the stats out of the way. The game is played on a 5x5 grid and uses a cluster pays system. Four or vertically or horizontally adjacent matching symbols pay anywhere on the grid.
As with most other cluster pay slots, Street Fighter 2 also incorporates an avalanche mechanic whereby winning combinations of symbols disappear to be replaced by symbols ‘avalanching’ down from above. In the event of a new winning combo being formed the avalanche mechanic repeats. Fresh avalanches continue until no more winning combinations are formed and a new spin starts.
There are plenty of reel modifiers and featurettes to cover but if we’re talking big wins and how to get them, then as you might expect from a game based on Street Fighter 2, the only way to victory is to pound your opponents into the ground. The more battles you win, the more end bosses you face, and the rewards go up commensurately.
Street Fighter 2: World Warrior is of medium/high variance and comes with an average RTP of 96.06%. You can play this slot from 5th May 2020 at all NetEnt casinos from just €0.20 all the way up to a juicy €700 a spin (the max limit is casino dependent).
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Design & Symbols
Anyone familiar with Street Fighter 2 will instantly recognise these iconic graphics, fighters, fight moves, and surroundings. There’s no doubt in my mind that this is the closest a slot has come to mirroring the arcade game on which it is based.
The scene is different depending on which character you choose and who they are matched with to battle. You can choose from 8 characters: Ryu, Ken, E. Honda, Blanka, Dhalsim, Chun Li, Guile, and Zangief. If your chosen character (for example) is pitted against Dhalsim then the battle would take place at Dhalsim’s palace, fight Zangief and you’ll be flown to Russia to play at his factory.
Basically, it mirrors the format of the arcade game to a tee, as does the soundtrack. In fact, the fighter’s iconic fight moves, and accompanying battle-cries immediately evoke memories of standing in front of the arcade cabinet for hours on end during my largely misspent youth.
The big difference, of course, is the big 5x5 grid which comes down to cover the centre of the scene. The set up of the symbols is unique in that the high-value symbols change depending on which fighters are competing.
Low-value symbols are always the royal playing card values J-A. The high-value symbols are representations of the two fighters. There are victory and defeat symbols for both characters. The high-value victory symbols are the highest paying, with clusters of 16 or more paying 30x the bet size. Wilds are earned by collecting at least 7 high-value symbols during any one spin. When at least 7 are collected the wild meter is activated and will send out a number of wilds when the spin comes to an end. How many wilds and where they go on the board is dependent on which character you are playing. Each character has a different wild configuration which we’ll look at in more detail below.
- Wild Combos
- Car Smash Bonus Game
- Beat the Boss Free Spins
- Insert Coin Gamble Feature
The wild gauge sits above your chosen character and is activated any time 7 or more high-value symbols are collected from cluster wins in one spin. At the end of the spin, the wild gauge triggers and your character pumps out wilds according to their own unique Wild Combo. Each character also has a slightly different RTP although all are between 96.02% and 96.08% with an average of 96.06%. You can see the characters along with their unique Wild Combos and RTP’s below
- Dhalsim: places 3 or 4 wilds in random positions on the grid (96.04% RTP)
- E. Honda: places 3 wild symbols on the same reel (96.05% RTP)
- Ryu: places 3 wild symbols on the same row (96.02% RTP)
- Guile: places 2 vertical stacks of 2 wild symbols (96.04% RTP)
- Zangief: places 2 horizontal stacks of 2 wild symbols (96.08% RTP)
- Chun Li: places 2 or 7 wild symbols at random (96.08% RTP)
- Blanka: places 1 or 5 wild symbols on the same reel (96.08% RTP)
- Ken: places 1 or 5 wild symbols on the same row (96.06% RTP)
Also, the characters from the top to the bottom of the list increase in volatility on a sliding scale of “Win Often” to “Win Big”, with Dhalsim the lowest variance up to Ken with the highest variance.
Car Smash Bonus Game
Above the players are their health meters which both start at 75 health points. Each time a cluster of 4 or more of their high-value symbols lands, the number of symbols in that combo is reflected in the number of health points taken from their opponent. The battle ends when either character's health points go to zero. The battle is over when the current sequence of avalanche wins come to an end. If your character loses the battle you are awarded the consolation win, the Car Smash Bonus Game.
The Car Smash Bonus Game sees your character kick and punch their way to a consolation prize of between 5 and 15 times the average bet size played on the way to losing the battle. As you can increase or reduce your bet size after any spin, any post-battle bonus features are always paid out at the average bet size for the battle.
Beat the Boss Free Spins
Win the battle and you are flown to fight one of the 4 end bosses. The format is more or less the same save a few key alterations. Firstly, fighters only have 25 health points during Beat the Boss Free Spins. The second difference is that the Wild Gauge is automatically filled on each new spin, so at the end of the spin your character’s unique Wild Combo is always applied to the board. As in the base game, if enough high-value combos continue to fall, more Wild Combos will rain down. The final difference is that Beat the Boss rounds have a win multiplier applied to every win, and that multiplier value increases each time you move up a level.
The first boss (Balrog) carries a 2x win multiplier, the second boss (Vega) a 3x win multiplier, the 3rd boss (Sagat) a 5x win multiplier and the end boss (M. Bison) carries a 10x win multiplier. If you manage to beat M. Bison, you are awarded an additional 100x the bet size. Lose to a boss and you replay the opening round, although you can choose to change character at this point.
Insert Coin Gamble Feature
Lose to a boss and you may be given the option to play the Insert Coin Gamble feature and sacrifice a portion of your winnings to replay the round. What is worthy of note here is that if you choose to play the Insert Coin Gamble feature the RTP goes up to 98.7%-100%.
Our Thoughts on Street Fighter 2: The World Warrior slot
NetEnt deserves a pat on the back for this effort. It was always going to be a tough task to do justice to such an iconic game, but somehow NetEnt has met the task full-on and delivered on all fronts. The game stays true to the original arcade version as close as it possibly can for a gambling slot. It really does feel like you’re playing an arcade game type battle.
Although it is quite confusing at first, this is only because NetEnt has changed up the way the symbols, wilds, and clusters work together to deliver features and wins. Once you’ve played a battle it soon becomes clear and you’re hooked! There’s no news on the top payout yet, but I’d imagine it could get quite tasty as the higher up the bosses you get, the wins become significant.
Street Fighter 2: The World Warrior slot is a first-class game, I can’t recommend it highly enough!