[SG Interactive (WMS/Bally/Barcest)] Post your questions!

SG Interactive said:
Don't know what you mean about playtech ;)  I'm still scarred from their ICE party in Feb. 

When I say 'get it right' I mean fully complaint in all markets we are in. 

The advantage that Netent, Inspired, Blueprint, Quickspin have is that they have modern platforms which allow changes to be made quickly and easier than us. 
And that's exactly the same at IGT ;)

And yeah, the PlayTech parties are something else.... Fire & Ice ;)

 
SG Interactive said:
Same as Netent with their ports on retail. Gonzo plays totally different online to in shop. 

Not triedl Second Strike by quickspin in shop yet. might need a visit to a shop later! 
BetDigital did the NetEnt conversions, although NetEnt did the maths - Twin Spin was NEVER going to work with a 500 cap! Stupid idea!

Second Strike is perfect for the bookies - probably without any maths changes (other than the top prize being 500x instead of 1000x) - Mats did a good job on that game! :)

 
SG Interactive said:
not seen him in a few years since my Inspired days.. but yeah.. a good egg in this crazy industry. 
You were at Inspired too - and me ;)  I left last June... was there for two years. Before that, Plumbee (Social Casino), Games Warehouse, Revolution, Maygay, Impulse, JPM and Mazooma :)

 
SG Interactive said:
were you at GW when you did the lucky's empire / robobucks games for WH? we probably met if you did. 

fond memories of inspired.... were you Birmingham based? know Mr Loftus? 
Everyone knows Mr. Loftus ;)  I had left and gone to Plumbee by then - i did Gold Strike just before i left... And yeah, i was based in Birmingham :)

 
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Let me contribute some questions as well:

1. Will you release any of the older titles - i.e. Laredo, Great Eagle Returns, Jungle Wild 3 (basically G+ Deluxe series)?

2. What criteria do you use when deciding which slot will be released online?

3. There's lot's of converted slots already on Play4fun network. Why aren't they all available for real money play?

4. How long does it take to "convert" the landbased slot into online one?

5. Can you add the "quickspinning" back on the HTML5 versions of slots? On most it just takes forever to count up the wins.

6. Autoplay - coming back for HTML5 versions and when, if so?
Bumping this :)

 
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