1. Graphics and Sounds 9,5/10
Shadow Of Dominion has a similar visual style as the recent releases. Dark sums it up in just one word ^^.
The visual design is detailed and sharp and a special frame shows symbols that would hit with just 1 more in the next cascade.
The soundtrack is nothing special but the gameplay sounds are once again very well done.
There is not much room for improvement when it comes to the game presentation by slotmill.
2. Game Mechanics 7/10
The base game uses a 6x6 Scatter Pays grid where 8 or more matching symbols create a win. Winning symbols disappear and new symbols fall into the empty positions, creating the Avalanche mechanic.
A classic multiplier game like many before from the mill of slots
Tumbles increases the multiplier, so one more cascade always gives a nice feeling. I am personally a big fan of progressing features because the keep up the tension even in bad looking bonus rounds.
We also got the Giant Symbols again. I played the game quite a while (mostly basegame and never saw a giant symbol miss, so they are great for building the multi (and they come attached with a multi that gets added to the total aswell. They appear in 2x2 and 3x3 size.
Its an easy to understand, Gates of Olympus style game, with a twist. The twist are the dominion respins. They can trigger randomly in basegame and have a higher chance to appear in the free spins.
They work as spins with a single symbol, when u land one or more u get another one and the multi is raised by 1, u keep going as long as atleast one symbol lands on the grid. When u have spin without a symbol they end u get the payout for the collected symbols and the multi applied to them.
Note: I Expect super high wins to be rare on this because u need a good symbol and then ideally fill the screen with it. The top symbol for example pays 500x when u fill the screen with it. This drops down to only 25x when at 35-31 symbols. Thats a steep decline and sick tension is guaranteed when u have a final spin for 1 symbol only ^^.
Playing basegame spins lacks something here, there is no real potential to win big other than dominion respins (and thats very very rare to hit big).
So in the end u r looking for builind a high multi and triggering the respins or to land the bonus symbols
The max win is 10k x, so just a filled screen of top symbol with 10x multi^^.
3. Bonus and Super Bonus 7/10
U need to land either 3 normal Scatters or 2 and a Super one to enter the free spins.
The Free Spins and Super ones both start with 6 free spins. U can get 2 more for each extra scatter up to a maximum of 12 in total.
As we know from Slotmill they have a persistent increasing multi for every cascade or giant symbol (with multi attached)
The Dominion Respins happen atleast once in most Bonus rounds can have their symbol transformed to a better one with the upgrade symbol.
The Super comes with more giant symbols (guaranteed on every spin) and more multis on them
This creates exactly the type of situation I enjoy in Slotmill games:
The multiplier getting higher, the symbols get upgraded, giant symbols (hopefully with a big multi) add a cascade and a win
and then u hope for the respins to start in the last spin for max potential.
I yet have to find the right words for it but imo sth is lacking, both in the basegame and bonus to make this game stand out like others did before.
4. Improvements
The game needs some small tweaks to make it a banger imo.
The most necessary improvent should be that a dominon respin should be guaranteed in a bonus round!!!
I would add some more features to the giant symbols, they could multiply the multiplier or add some more spins in the bonus, maybe even trigger a respin.
This could be made at random or give each of the top symbols the respective feature when they land as giants.
Some more special symbols like the "upgrade" could be added. I can think of a transformation one that transforms a few low symbols into better ones. Or some symbol that gets collected and triggers the bonus when u have a certain number of them. I didnt have much luck with natural free spins during my session so this could help to get more players enjoy the bonus without buying it.
Or make every deadspin increase the multi for the next winning spin.
I also noticed that there is no wild present on the reels, so plenty of to add a wild feature to the game too.
Something needs to be done about the basegame for the sequel, thats for sure
Conclusio
Shadow Of Dominion is another strong Slotmill release that just needs small adjustments to be an absolute blast.
Steamers and whales will buy their way to the max win but i think the normal gambler like me will try it, play for a bit and then move on because the most entertainment lies in the bonus. The high volatility doesnt help the regular joe either.
EDIT: after playing a little more i have some sad news: the giant symbols dont always connect
the good news is that i had a bonus round that had a dominion respin on spin 2 and one on the last.
i also have to add that the longer i play the game the more i like it, dominion respins are frequent in basegame, that makes the waiting for a bonus much more fun
Graphics & Sounds: 9,5/10
Base Game: 6/10
Bonus Game: 7,5/10
Mechanics: 7/10
Replayability: 7/10
Final verdict: 7,5/10
PS: english is not my native tongue but i think everyone will understand what i mean
Have a nice weekend everyone!