gubbenscf
Member
Here is my entry,
1. Kim will win (Hampus is a good player, yet possibly lacks ambition)
2. Feedback and win (100x):
After around a meager 300 spins and a few buys (result: a small profit), I rate mad cars 7/10 due to it's novel concept and the old school reel-layout. For me it's just a bit too volatile in order to play it more for much entertainment. After seeing on various streams bonus buy volatility of big bamboo, I will skip this one as well.
This 100x win I got from a 100x car, during 300 spins triggered one bonus that paid a bit more. I don't know if I got it right, but when the "bonus" car is on the screen, the player can lose it. This is very nasty from push gaming, I had hoped some lessons had been learned from jammin jars 2 disaster. At least there could be a counter for how long the bonus car remains, or degradation of the type of the bonus feature the more spins it takes to trigger it.

1. Kim will win (Hampus is a good player, yet possibly lacks ambition)
2. Feedback and win (100x):
After around a meager 300 spins and a few buys (result: a small profit), I rate mad cars 7/10 due to it's novel concept and the old school reel-layout. For me it's just a bit too volatile in order to play it more for much entertainment. After seeing on various streams bonus buy volatility of big bamboo, I will skip this one as well.
This 100x win I got from a 100x car, during 300 spins triggered one bonus that paid a bit more. I don't know if I got it right, but when the "bonus" car is on the screen, the player can lose it. This is very nasty from push gaming, I had hoped some lessons had been learned from jammin jars 2 disaster. At least there could be a counter for how long the bonus car remains, or degradation of the type of the bonus feature the more spins it takes to trigger it.






