Desperados Wild Megaways
UK provider Inspired Gaming is the latest developer to join the ranks of Megaways™ licensees and bring their first MW slot to market in December 2019 with Desperados Wild Megaways™.
This slot is set in the late 19th century and as the title suggests, it has a Wild West theme. Players do battle with a bunch of bandits in this high variance slot which comes with an RTP of 94.9%. Desperados Wild has a typical Megaways set up with 6 standard reels and a 4-symbol horizontal reel above reels 2-5. Each reel contains between 2-7 symbols per spin thus offering between 324 - 117,649 ways to win.
The game operates a cascading symbols mechanic with reaction wins in both the base game and one of the 2 free spins rounds. The two free spins rounds (Sunset Spin and Jail House Spins) are where the big money is to be made. Jail House Sticky wild multipliers, and, being the most volatile, are the most likely to provide the biggest paydays of all. Desperados Wild has the potential of delivering wins up to €250,000, or 12,500x the stake at the highest bet level.
You can play Desperados Wild Megaways at participating casinos from 21st December 2019 from €0.20 to €20 per spin.
Design & Symbols
The slot has a typical Wild West design, but the artwork is well detailed and aesthetically pleasing. The background scene is of the arid plateaus and plains of the American Frontier. Dry scrub litters the cracked dry earth, with rocky outcrops in the distance rising-up into the blue skies above.
The imposing gameboard covers most of the screen and the reels are framed in wood, with the design hinting at a set of gallows. Lanterns hang from the top beam either side of the reel set and a little further towards the left of the beam hang signs indicating the number of Megaways for the current spin. The symbols sit on knotted planks of wood in various shades of colour, and the whole shebang is accompanied by a banjo-twanging western musical score.
Low value symbols are the standard playing card values 9-A. High value symbols are bottles of bourbon, dualling pistols, bundles of dynamite, and a golden sheriff’s badge. The sheriff’s badge is the most valuable, awarding 50x the bet size for 6 on adjacent rows. Four gun-toting bandits are wild symbols, and there is a golden bonus symbol as the scatter.
- Cascading Symbols with Reaction Wins
- Sunset Free Spins
- Jail House Free Spins
- Spin Chance
Cascading Symbols with Reaction Wins
When a win lands in the base game (and during Sunset Spins), the symbols making up the win disappear and new symbols cascade into their place. Reaction wins occur when the cascade results in a further win. A non-winning cascade ends the reaction and that spin.
A choice of 2 free spins rounds is awarded for landing 4 or more scatter symbols and 2 additional spins are added at the start of the free spins round for every scatter above 4 on the reels at the time the feature activates. The choice of spins (Sunset Free Spins and Jail House Free Spins) hove into view on the back of a steam locomotive which crosses the front of the Frontier scene.
Sunset Free Spins
The action here takes place at the original location at Sunset. Sunset Free Spins start with 8 free spins (plus any additional spins in the event of more than 4 scatters activating free spins up to a maximum of 76). Every winning cascade during Sunset spins adds a 1x win multiplier to subsequent wins. The multiplier value does not reset during Sunset free spins.
During free spins the scatter symbols only land on the horizontal reel. 5 or 10 additional free spins are added for landing 3 or 4 scatters on a free spin. Retriggers are unlimited.
Jail House Free Spins
This time the free spins occur in front of a wooden Jail House in front of the usual Frontier scene. Jail House Free Spins start with 12 free spins (plus any additional spins in the event of more than 4 scatters activating free spins up to a maximum of 80). There is no cascade mechanic during Jail House Free Spins, and the horizontal reel is not in play. Every wild landing during Jail House Spins drops to the bottom of the reel and remains sticky. The number of symbols on the reel during that spin also remains the same for future spins. Further wilds landing on the same reel drop down to form a larger wild, adding a 1x win multiplier each time. 5 free spins are awarded in the event of a reel filling with wilds.
Inspired have added a Spin Chance option for players who still have credit in their accounts but not enough to play spin at their current stakes. The feature engages automatically whenever the balance falls below the spin cost. Selecting “No Thanks” leaves the credit in the account for you to either move down in stakes, make a deposit, or quit the game. Selecting play spins a Wheel of Fortune with Green and Red segments. The size of the Green segment proportionally represents the remaining credit as a % of the cost of a spin. Landing on the Green segment earns one spin while landing on Red takes your remaining credit.
Our Thoughts on Desperado Wild Megaways™
Desperado Wild Megaways™ is not the greatest slot in its genre, it's not even the best first attempt at a Megaways™ slot, but it certainly has enough redeeming features to make it well worth checking out. The design is decent and seems very familiar. Elements of Relax Gaming’s Money Train, and NetEnt’s Dead or Alive are both evident here. Desperado Wild also owes a debt to previous Frontier era Megaways slots such as BGT’s Bonanza and Blueprint’s Diamond Mine.
Both free spins rounds are exciting and pay well. Sunset Spins are relatively formulaic when it comes to Megaways free spins round, which is, of course, no bad thing but it’s the Jail House Free Spins which really make this game. They are super volatile so bankroll management is a must. However, if you catch them on the right side of variance then they can be explosive in the same vein as Nolimit City’s Tombstone or, to an extent, Dead or Alive. In my opinion, this is one of the best free spins rounds of any Megaways slot.
Things are let down a little, however, by the tedium of the base game. There are no mini-features or reel modifiers to break up play, and with a volatile game with a super-volatile bonus round to pay for this can lead to some interminably long, drawn-out sessions between bonus rounds. To be fair enough small bursts of reaction wins mean that the balance dwindles reasonably slowly, but it can be a tiresome affair.
On the whole, though, this is not a bad first MW effort and it had a killer bonus round to play for, so it gets the thumbs up from me.